Via Ezra Klein, here is a really interesting bit from this Sunday's New York Times magazine:
The Case for Working with Your Hands.
I have often felt that as a software engineer the work I do is not substantively different than the work done by carpenters, architects, doctors, or in the case of the article above mechanics. For all of us, the most challenging work we do on a regular basis is that of trouble shooting. Sure, on a hand full of occasions I have had an opportunity to contribute a very high value insight to the construction of something new. On a couple of occasions I have even come up with an idea that enabled something that hadn't been done before. But generally, being a software "architect" involves making design choices from a bunch of well understood techniques, making measurements so you understand the problem space, and weaving the two together. Much of the job involves broadening your understanding of those choices and keeping up with the state of the art. The better you are at that, the better an "architect" you are. Writing code is a similar deal. It requires a whole lot of background, and a lot of diligence, but it is no more or less insightful than any of the other trades I mentioned. The quality of the code tends to correlate directly with the background and the diligence of its author. It is a very skillful occupation, but I question just how creative it is.
But solving a good bug - well that's really the litmus test of engineering skill for me. The article I cite above is really about the mental satisfaction of working on motorcycle engine bugs. The details are different, but the process is not. Each is proof of creativity, knowledge, and critical thinking. Of my favorite 10 software engineering experiences, at least 7 have to involve resolution of an inscrutable bug. It can bring together the most unexpected sets of facts and insights and leave you at the end of the day (or week, or month) with a sense of satisfaction that little us can professionally do.
A grand design is indeed grand. But most powerpoint architectures are not worth much more than the bits that hold it together. The value is in a robust working implementation. I think we vastly undervalue that as a society - and that's true of software, carpentry, architecture, and medicine all. Every once in a while a truly unique thought is illustrated in a powerpoint or an academic setting and I don't mean to undervalue the importance of a breakthrough idea. I am just saying that far too often we give the benefit of the doubt to design expressions and at the same time we don't value nearly enough the insight it takes to align all the details and make something run (be it software, an engine, your body, or a building).
To borrow from the article, where the author is discussing his job creating magazine article abstracts:
You might wonder: Wasn’t there any quality control? My supervisor would periodically read a few of my abstracts, and I was sometimes corrected and told not to begin an abstract with a dependent clause. But I was never confronted with an abstract I had written and told that it did not adequately reflect the article. The quality standards were the generic ones of grammar, which could be applied without my supervisor having to read the article at hand. Rather, my supervisor and I both were held to a metric that was conjured by someone remote from the work process — an absentee decision maker armed with a (putatively) profit-maximizing calculus, one that took no account of the intrinsic nature of the job. I wonder whether the resulting perversity really made for maximum profits in the long term. Corporate managers are not, after all, the owners of the businesses they run.
You see it time and time again when a business tries to scale up by "throwing resources" at a problem. As the real work becomes more abstract to the operators of the business, the quality of the work invariably declines. I would suggest the value of powerpoint architecture in such organizations rises at the same time.