RST_STREAM turns out to be a feature of spdy that I under appreciated for a long time. The concept is simple enough - either end of the connection can cancel an individual stream without impacting the other streams that are multiplexed on the same connection.
This fills a conceptual gap left by HTTP/1.x. - In HTTP when you want to cancel a transaction about all you can do is close the connection.
Consider the case of quickly clicking through a webmail mailbox - just scanning the contents and rapidly clicking 'next'. Typically the pages will be only partly loaded before you move on to the next one. Assuming you have used up all your parallelism in HTTP/1, the new click will either have to wait for the old transactions to complete (wasting time and bandwidth) or cancel the old ones by closing those connections and then open fresh connections for the new requests. New connections add 2 or 3 round trip times to reopen the SSL connection (you are reading email over SSL, right?) before they can be used to send the new requests. Either way - that is not a good experience.
An interactive map application has similar attributes - as you scan along the map, zooming in and out, lots of tiles are loaded and are often irrelevant before they are drawn. I'm sure you can think of other scenarios that have cancellations.
Spdy solves this simply - with its inherently much greater parallelism the new requests can be sent immediately and at the same time cancel notifications can go out for the old ones. That saves the bandwidth and gets the new requests going as fast as possible without interfering with either the established connection or any other transactions also in progress.
A page load time metric won't really show this to you but the increased responsiveness is very obvious when working with these kinds of use cases - especially under high latency conditions that make connection establishment slower.